1989
Five high school students transform into Turborangers to defend the Earth from the Boma Hundred Tribes, who awoke from a 20,000 year-long sleep. They engage in battle using weapons developed by Doctor Dazai.
2023
Branded an enemy of the state, a cyborg supersoldier struggles to find a cause worth fighting for in a dystopian society where nothing is what it seems.
1982
Warriors were chosen to battle the Dark Science Empire Death Dark. They fight using Future Science and their weapons are inspired by gymnastics apparatus.
1997
When his video game prowess is discovered by the International Network of Excel-Science and Technology — or I.N.E.T. — high school student Kenta Date is brought in to lend his expertise to their mysterious research. Meanwhile, four classmates show up, wanting to know more about the I.N.E.T. facility. Their experience will change their lives forever, as I.N.E.T. survives an attack by the nefarious Dr. Hinelar and an army from another dimension determined to conquer our reality! Now, it's up to Kenta and his four classmates to "install Megaranger" and become the team of heroes their video games prepared them to be!
1993
Maito Senpuuji is a billionaire crime-fighting teenager, taking up his father's company and assets at the age of only 15. Taking control of the Might Gaine team of robots that his late father created, Senpuuji and his free-thinking robot teams take on the crime lords that plague Nouvelle Tokyo City.
2003
Earth kids enter a conflict between two factions of Transformers.
1998
Lain—driven by the abrupt suicide of a classmate—logs on to the Wired and promptly loses herself in a twisted mass of hallucinations, memories, and interconnected-psyches.
2002
In the future when technological enhancements and robotics are a way of life, Major Motoko Kusanagi and Section 9 take care of the jobs that are too difficult for the police. Section 9 employs hackers, sharpshooters, detectives and cyborgs all in an effort to thwart cyber criminals and their plans to attack the innocent.